Spells

(More commonly known as God Power[s]) Special Abilities that can only be unlocked by worshiping a god. Varies on the god you worship. The Following is a list of all Spell/GP:

Greek

 *  Zeus - Bolt: Insta-kill any unit. (Cannot kill a Titan)
 *  Poseidon - Lure: Generate a stone that attracts animals to it. Disappear after a time.
 *  Hades - Sentinels: Summons four archer statues at any of your or ally Town Centers.
 *  Hermes - Ceasefire: Prevents any combat for 1 minute.
 *  Athena - Restorative Light: Heals any of your or ally unit in targeted area.
 *  Ares - Pestilence: Causes military buildings in the target area to stop producing units for 45 seconds. Has          no effect on town centers, and technologies can still be researched.
 *  Apollo - Underworld Passage: Creates two tunnel portals between any locations on the map. Units entering one are instantly transported to the other.
 *  Dionysus - Bronze Skin: Increases the armor of all friendly units in the area for 1:30 minutes.
 *  Aphrodite - Curse: Turn certain enemy units into pigs.
 *  Hera - Lightning Storm: Deals significant amounts of damage to enemy units and buildings in the target area (REMEMBER that is not same to Lighting Bolt of Zeus!).
 *  Artemis - Earthquake: Shake the terrain in target area. All units and buildings (excepting Farms) are damaged.
 * H ephaestus - Plenty Vault: Creates a vault that generates 15 food, wood & gold every 5 seconds. It is controlled by whoever has the most units in the area.

Egyptian

 *  Ra - Rain: Boosts your own farm and all fish groups gather rates for everyone. No god powers can be invoked while Rain is in effect. Only affects farms within range of a settlement.
 *  Isis - Prosperity: Increases gold mining speed for 50 seconds.
 *  Set - Vision: Reveals a large area to the player a portion of the map for 20 seconds.
 *  Anubis - Plague of Serpents: Summon friendly Serpents and Sea Snakes, but you cannot control them.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Bast - Eclipse: Increases the attack and the speed of all myth units. Eclipse lasts for about 1 minute. No other god powers can be cast while it is in effect.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Ptah - Shifting Sands: Shift selected units to another area of the map.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Hathor - Locust Swarm: Creates three locust swarms. Any farms the swarms touch are instantly destroyed. Other units have damage dealt to them.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Sekhmet - Citadel: Converts a friendly Town Center into a Citadel, which supports 25 population.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Nephthys - Ancestors: Summon 13 minions for 1 minute
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Osiris - Son of Osiris: Target a Pharaoh to summon a powerful unit that shoots LIGHTNING. Effective on Units. Cannot be Healed.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Horus - Tornado: Generate a 20-second tornado that wanders, destroying all units and buildings in the area.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Thoth - Meteor: Causes Meteors to rain down randomly over the target area. Meteor strikes do massive amounts of damage. Lasts 20 seconds.

Norse

 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Odin: Great Hunt: Causes amount of animals to multiply.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Thor: Dwarven Mine: Spawn a Mine. Amount increases due to Age.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Loki: Spy: Using this on an enemy unit allows you to see its line of sight until killed.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Forseti - Healing Spring: Generate a Fountain/Spring that heals friendly units. It is controlled by whoever has the most units in the area.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Heimdall - Undermine: Deals damage to walls, towers, town centers and fortresses.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Freyja - Forest Fire: Burn a Forest. The trees fall down and cannot be used for wood anymore.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Bragi - Flaming Weapons: Increase attack for friendly units for 1 minute.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Njord - Walking Woods: Transform some trees into a melee unit that attacks on sight, but you cannot control them.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Skadi - Frost: Freeze all enemy units in an area for 1 minute.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Tyre - Fimbulwinter: Summon 4 packs of Fimbulwinter wolves for 20 seconds.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Hel - Nidhogg: Summon a powerful dragon. Cannot be healed, but you can control him.
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Baldyre - Ragnarok: Turn all Gatherers and Dwarves into Heroes

Atlantean

 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Oranos - Shockwave: Send an enemy flying with a short stunning effect (3 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Gaia - Gaia Forest: Grow a forest in a couple of time (4 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Kronos - Deconstruction: Undo an enemy building (3 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Oceanus - Carnivora: Generate a carnivorous plant that eats units. It cannot move. Can be placed on water or on the ground (3 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Prometheus - Valor: Instantly transforms a group of units into Heroes (3 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Leto - Spider Lair: Place spider eggs that will hatch Giant Spiders that attack anyone in  the area. Eggs can be killed before they hatch. (2 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Theia - Hesperides: Generates a giant tree that trains dryads (2 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Hyperion - Chaos: Makes a group of units attack any other type of unit (2 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Rhea - Traitor: Gives control of a particular unit (2 uses).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Hecate - Tartarian: Generate a portal that spawns creatures that attack everybody as long as it still ‘lives’ (1 use).
 * <p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;"> Helios - Vortex: Teleport all military units to targeted area (3 uses)
 * Atlas - Implode: Generate a 'black hole,' which sucks in nearby units and explodes, doing damage to surrounding units and buildings (1 use).